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Types Of Home Poker Games

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Other - games that are not really poker variants, but are sometimes allowed as options in a dealer's choice poker game. The category links lead to pages dedicated to each type, each page having an index of the variants that belong to that category. Many home poker players like. Country of origin: USA. Number of players: 2 to 10. Type: Community card poker. Alphabetical List of Home Poker Games! Discover another side of poker. A unique website that offers step-by step instructions for a variety of poker games. An extensive list of home poker games awaits you! How is it played? Well The rules are simple: Two cards are dealt face down to. Omaha is a lot like Texas Hold'em at first glance, but there are some important and fun.

Poker
  • General principles
    • Betting limits
  • Principal forms
    • Stud poker
    • Community-card poker
    • House-banked games
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Best Home Poker Games

Author of Oswald Jacoby on Poker and many other works on card playing.

Poker, card game, played in various forms throughout the world, in which a player must call (i.e., match) the bet, raise (i.e., increase) the bet, or concede (i.e., fold). Its popularity is greatest in North America, where it originated. It is played in private homes, in poker clubs, in casinos, and over the Internet. Poker has been called the national card game of the United States, and its play and jargon permeate American culture.

Although countless variants of poker are described in the literature of the game, they all share certain essential features. A poker hand comprises five cards. The value of the hand is in inverse proportion to its mathematical frequency; that is, the more unusual the combination of cards, the higher the hand ranks. Players may bet that they have the best hand, and other players must either call (i.e., match) the bet or concede. Players may bluff by betting that they have the best hand when in fact they do not, and they may win by bluffing if players holding superior hands do not call the bet.

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General principles

There are forms of poker suitable to any number of players from 2 to 14, but in most forms the ideal number is 6, 7, or 8 players. The object is to win the 'pot,' which is the aggregate of all bets made by all players in any one deal. The pot may be won either by having the highest-ranking poker hand or by making a bet that no other player calls. The following principles apply to nearly all forms of poker.

Cards

Poker is almost always played with the standard 52-card deck, the playing cards in each of the four suits (spades, hearts, diamonds, clubs) ranking A (high), K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2, A (low only in the straight [a series of five cards numbered consecutively] or straight flush [a series of five cards numbered consecutively within the same suit] 5-4-3-2-A and in certain variants described below).

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In social play, especially in 'dealer's choice' (i.e., a card-playing session in which each player takes a turn at dealing the cards and selecting the game), certain cards may be designated wild cards. A wild card stands for any other card its holder wishes to name. There are many methods of introducing wild cards into the game. The most popular are:

  1. Joker. A 53-card pack is used, including the joker as a wild card.
  2. Bug. The same 53-card pack including the joker is used, but the joker—here called the bug—counts only as a fifth ace or to fill a flush [a series of five cards of the same suit], a straight, or certain special hands.
  3. Deuces wild. All four deuces (2s) are wild cards.
  4. One-eyes. In the standard pack the king of diamonds, jack of spades, and jack of hearts are the only cards shown in profile. They are often designated as wild cards.

Rank of poker hands

The rank of standard poker hands is determined by their odds (probability). Two or more identical hands tie and divide any winning equally. The suits have no relative rank in poker. When there is any wild card in the game, the highest possible hand is five of a kind, which beats any straight flush. When there are several wild cards, there may be identical fours of a kind or threes of a kind, in which case ties are broken by the highest unmatched cards or secondary pairs (in a full house [a five-card hand made up of three of a kind and a pair]). Travers race card online.

Poker odds
poker handnumber of ways the hand can be madeapproximate odds of getting the hand in five cards
royal flush41 in 649,740.00
straight flush361 in 72,193.33
four of a kind6241 in 4,165.00
full house3,7441 in 694.16
flush5,1081 in 508.80
straight10,2001 in 254.80
three of a kind54,9121 in 47.32
two pairs123,5521 in 21.03
one pair1,098,2401 in 2.36
no pair1,302,5401 in 1.99

Deal

At the start of the game, any player takes a pack of cards and deals them in rotation to the left, one at a time faceup, until a jack appears. The player receiving that card becomes the first dealer. The turn to deal and the turn to bet always pass to the left from player to player. For each deal, any player may shuffle the cards, the dealer having the last right to shuffle. The dealer must offer the shuffled pack to the opponent to the right for a cut. If that player declines to cut, any other player may cut.

Types

A professional dealer is used in poker clubs, casinos, and tournament play, where a round disc (known as a dealer button) is passed clockwise each hand to indicate the nominal dealer for betting purposes. Also, such environments almost invariably charge the players either by setting an hourly rental fee for their seats or by 'raking' a small percentage (say, 5 percent) from each pot.

Betting procedure

In each deal there are one or more betting intervals according to the specific poker variant. In each betting interval, one player, as designated by the rules of the variant being played, has the privilege or obligation of making the first bet. This player and each player in turn after him must place in the pot the number of chips (representing money, for which poker is almost invariably played) to make his total contribution to the pot at least equal to the total contribution of the player before him. When a player does this, he is said to be in the pot, or an active player. If a player declines to do this, he discards his hand and is said to drop or fold, and he may no longer compete for the pot.

Before the deal, each player may be required to make a contribution to the pot, called an ante. In each betting interval, the first player to make a bet is said to bet, a player who exactly meets the previous bet is said to call, and a player who bets more than the previous bettor is said to raise. In some variants, a player is permitted to check, which is to stay in without betting, provided no other player has made a bet in that betting interval. Since a player cannot raise his own bet, each betting interval ends when the betting turn has returned to the person who made the last raise or when all players have checked.

At the end of each betting interval except the last, dealing is resumed. At the end of the last betting interval, there is the 'showdown,' in which each active player shows his full hand, and the highest-ranking hand wins the pot.

Betting limits

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Types Of Home Poker Games

General principles

There are forms of poker suitable to any number of players from 2 to 14, but in most forms the ideal number is 6, 7, or 8 players. The object is to win the 'pot,' which is the aggregate of all bets made by all players in any one deal. The pot may be won either by having the highest-ranking poker hand or by making a bet that no other player calls. The following principles apply to nearly all forms of poker.

Cards

Poker is almost always played with the standard 52-card deck, the playing cards in each of the four suits (spades, hearts, diamonds, clubs) ranking A (high), K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2, A (low only in the straight [a series of five cards numbered consecutively] or straight flush [a series of five cards numbered consecutively within the same suit] 5-4-3-2-A and in certain variants described below).

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In social play, especially in 'dealer's choice' (i.e., a card-playing session in which each player takes a turn at dealing the cards and selecting the game), certain cards may be designated wild cards. A wild card stands for any other card its holder wishes to name. There are many methods of introducing wild cards into the game. The most popular are:

  1. Joker. A 53-card pack is used, including the joker as a wild card.
  2. Bug. The same 53-card pack including the joker is used, but the joker—here called the bug—counts only as a fifth ace or to fill a flush [a series of five cards of the same suit], a straight, or certain special hands.
  3. Deuces wild. All four deuces (2s) are wild cards.
  4. One-eyes. In the standard pack the king of diamonds, jack of spades, and jack of hearts are the only cards shown in profile. They are often designated as wild cards.

Rank of poker hands

The rank of standard poker hands is determined by their odds (probability). Two or more identical hands tie and divide any winning equally. The suits have no relative rank in poker. When there is any wild card in the game, the highest possible hand is five of a kind, which beats any straight flush. When there are several wild cards, there may be identical fours of a kind or threes of a kind, in which case ties are broken by the highest unmatched cards or secondary pairs (in a full house [a five-card hand made up of three of a kind and a pair]). Travers race card online.

Poker odds
poker handnumber of ways the hand can be madeapproximate odds of getting the hand in five cards
royal flush41 in 649,740.00
straight flush361 in 72,193.33
four of a kind6241 in 4,165.00
full house3,7441 in 694.16
flush5,1081 in 508.80
straight10,2001 in 254.80
three of a kind54,9121 in 47.32
two pairs123,5521 in 21.03
one pair1,098,2401 in 2.36
no pair1,302,5401 in 1.99

Deal

At the start of the game, any player takes a pack of cards and deals them in rotation to the left, one at a time faceup, until a jack appears. The player receiving that card becomes the first dealer. The turn to deal and the turn to bet always pass to the left from player to player. For each deal, any player may shuffle the cards, the dealer having the last right to shuffle. The dealer must offer the shuffled pack to the opponent to the right for a cut. If that player declines to cut, any other player may cut.

A professional dealer is used in poker clubs, casinos, and tournament play, where a round disc (known as a dealer button) is passed clockwise each hand to indicate the nominal dealer for betting purposes. Also, such environments almost invariably charge the players either by setting an hourly rental fee for their seats or by 'raking' a small percentage (say, 5 percent) from each pot.

Betting procedure

In each deal there are one or more betting intervals according to the specific poker variant. In each betting interval, one player, as designated by the rules of the variant being played, has the privilege or obligation of making the first bet. This player and each player in turn after him must place in the pot the number of chips (representing money, for which poker is almost invariably played) to make his total contribution to the pot at least equal to the total contribution of the player before him. When a player does this, he is said to be in the pot, or an active player. If a player declines to do this, he discards his hand and is said to drop or fold, and he may no longer compete for the pot.

Before the deal, each player may be required to make a contribution to the pot, called an ante. In each betting interval, the first player to make a bet is said to bet, a player who exactly meets the previous bet is said to call, and a player who bets more than the previous bettor is said to raise. In some variants, a player is permitted to check, which is to stay in without betting, provided no other player has made a bet in that betting interval. Since a player cannot raise his own bet, each betting interval ends when the betting turn has returned to the person who made the last raise or when all players have checked.

At the end of each betting interval except the last, dealing is resumed. At the end of the last betting interval, there is the 'showdown,' in which each active player shows his full hand, and the highest-ranking hand wins the pot.

Betting limits

There are 'no-limit' or 'sky's-the-limit' games, but in practice most poker games place some limit on what one may bet in any game. There are three popular methods.

Fixed limit

In fixed-limit games, no one may bet or raise by more than the established limit. In draw poker the limit is usually twice as much after the draw as before—for example, two chips before the draw, four chips after. In stud poker the limit is usually twice as much in the final betting interval as in previous betting intervals. (The higher limit applies also when any player's exposed cards include a pair.) These respective forms of the game are described below. In a fixed-limit game a limit is usually placed on the number of raises that may be made in any betting interval.

Pot limit

In pot-limit contests, a player may bet or raise by no more than the amount in the pot at the time the bet or raise is made. When raising, the player may first put in the pot the number of chips required to call the previous bet and then raise by the number of chips in the pot. When pot limit is played, it is customary also to place a maximum limit on any bet or raise, regardless of the size of the pot.

Table stakes

This method most closely approximates the no-limit game. Each player's limit is the number of chips he has on the table at the beginning of the deal. He may not bet more, but for this amount he may call any higher bet (go 'all in') and compete for the pot in the showdown. Other players having more chips may continue to bet, but their further bets go into one or more side pots in the manner decided among the players who contributed fully to the side pot. When a player drops out of any side pot, he drops out of the original pot as well, in effect surrendering his rights in the original pot to the player whose later bet he did not call. Thus, there may be different winners of the main pot and various side pots.

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VariantGame type
5 Card Roll Your Own
5 Card Studstud
5 Card Stud High-Low
5 Card Stud High-Low With a Buy
7 and What Makes It
7 Card Regretsstud
7 Card Stud
7 Card Stud High-Low
7 Card Stud with Wild Cards
10 Card Regrets
Abyssinia
Aces, Straights and Flushes
Anaconda [= Pass The Trash]
Auction
Babies' Daddy
Baseball
Baseball, National League Rules
Bitch, The
Black Mariahstud
Buy Your Card / Substitution
California Stud [= Sökö]stud
Chameleon
Chicago
Cowpie Poker
Dakota
Dead Deuce
Delaware Stud
Deuces & Jacks & the Man with the Axe
Dirty Schultz
Do Ya
Eddie's Choice
English Stud
Faces of Deathstud
Five Card Roll Your Own
Five Card Studstud
Five Card Stud High-Low
Five Card Stud High-Low With a Buy
Follow The Queen
Football
Football (3)
Four Up, Four Down
Good, the Bad and the Ugly, The
Grocery Store Dots
Have a Heart
Hearts Poker
Henway
High Chicago [= Chicago]
High-Low Chicago
Howdy Doody
Jack the Shifterstud
Late Show [= Low Hole]
London Lowball (7-card Stud)
Low Chicago
Low Hold
Low Hole
Lowball (5 Card Stud)
Luck of the Irish
Mexican Studstud
Mexican Sweatstud
Midnight Baseball [= Night Baseball]
Mississippi Mud
More or Less
Motown
New York New York
Night Baseball
No Peekstud
No Peek Baseball [= Night Baseball]
No Peek High-Low
Palace Poker
Pass The Trash
Pick a Partner
Price is Right, The
Privacy Poker
Progressive Badugi with a Buy
Psycho
Push
Razz
Respect the Four [= Four Up, Four Down]
Riding Ramone
Roll Your Own
San Francisco
Second Hand Highstud
Selection / Rejection
Sequence
Seven and What Makes It
Seven Card Stud
Seven Card Stud High-Low
Seven Card Stud with Wild Cards
Seven-card Regretsstud
Sex in the Middle East
Smack My Bitch Up
Sököstud
Spokane Open Wild
Stud-Jack
Substitution
Telesinastud
Ten-Card Regrets
Train Wreck
Two Thirdsstud
Two-Spit
Vancouver Stud
Waiting for Godot
Wall Street
Want it? Want it? Got it! [= Selection / Rejection]
Weeping Willow
Who Da Baby Daddy Is
Widow Jack
Woolworth
Woolworth's Jackpot Penalty MJTF




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